Historie der ToonTalk Beta Releases
Die Information ist zur Zeit nur in Englisch verfügbar

Beta 15 introduces the ability to label nests and birds by typing while holding them. You can also name a robot by typing while holding it. You can associate comments with any object by pressing F8 to stop Marty (and all robots). You can then give Marty something and he'll ask for something to associate with that object. If you associate a text pad with an object then Marty will use that text when describing the object. Several sensors have been changed and some new ones added. It now works to put a flipped over picture on the back of another flipped over picture to give a picture a behavior. You can now use control-c to copy something to the clipboard and control-v to paste it into ToonTalk. You can now control how many houses are on a block. And lots of bugs have been fixed.

Beta 14 mostly fixes bugs. It supports a new format for putting ToonTalk objects in the Windows clipboard. This new format should be safe for sending through email. Beta 14 can read the old format as well but Beta 13 cannot read ToonTalk objects saved by Beta 14 or later. Beta 14 also changes the meaning of the visibility remote control for pictures. The setting "SEE SOME" now make the background (black if a picture imported by a user) transparent. And the setting "SEE NOTHING" no longer makes pictures that have been added to the invisible picture invisible as well. Beta 14A fixes several bugs. Beta 14B fixes a few more bugs.

Beta 13 gives you the ability to re-train robots. And more bugs were fixed and small enhancements added. Beta 13A fixes a few more bugs.

Beta 12 adds a few features for very advanced users. Robots can now be trained to manipulate teams of other robots. Thought bubbles can be edited and teams re-arranged. You can now arrange for any behavior to happen when 2 pictures collide. Many bugs were fixed and minor features have also been added. Click here for details.

Beta 11 has two new features. ToonTalk now supports force feedback joysticks. You can feel force effects when you use ToonTalk but you will also find a notebook of remote controls for using force effects in your own programs. There is now a way to load extensions into ToonTalk. The only extension currently defined enables you to read and write files and communication ports from inside of ToonTalk. As always, various bugs were fixed as well. Beta 11A just fixes several bugs.

Beta 10 has updated and improved demos. And lots of bugs fixed. Beta 10A fixes even more bugs. (Special thanks to Shelly C. Wallace for reporting many of them.)

Beta 9 allows you to decorate houses (the roof and front wall), rooms (the wall), and cities. All decoration can have robots on the back and so can be given any behavior you like. You can now save cities. An automatic trouble-shooting facility was added. You can now move around on the floor. You can now see what's on the floor while standing in a room. A new options dialog was added to make it easier to customize ToonTalk. And of course many bugs were fixed. Beta 9A fixed a few more bugs. And Beta 9B fixed more bugs.

Beta 8 has support for combining "behaviors". The idea is that you can define a behavior (like chasing, bouncing, and exploding) as before by placing robots on the back of a picture. Now you can combine behaviors by putting lots of flipped pictures on the back of another picture. Check out these examples of combining behavior. Beta 8 also has many "synthetic" pictures in the Pictures notebook now. In addition to the rectangle that has been in ToonTalk for years, there are now ovals, rounded rectangles, lines and more.

Beta 8A mostly fixes bugs in Beta 8.

Beta 8B adds 9 new puzzles, a much more robust Java applet maker, and some bug fixes. It also uses a new much more flexible installation program most of whose advantages are only on the CD-ROM version. The removal of ToonTalk from your computer is now supported.

Beta 8C now supports joysticks -- but only the 32-bit version of ToonTalk. You can use a joystick to control the programmer as well as use joystick sensors to build games that use the joystick. The way mouse buttons are used has changed. The right mouse button now by default turns things on and off (like space bar), flips pages in notebooks, and turns over pictures, numbers and text pads. The way sound effects are made and used has been changed as well. And some bugs were fixed.

Starting with version 6B there is now multi-lingual support and the ability to generate Java applets.

ToonTalk now has a puzzle game starting with version 4C. You can even make your own puzzles!

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ToonTalk is in beta testing and is changing all the time. Bugs are fixed. Neat things are made all the time in ToonTalk. There are many ideas of how to improve ToonTalk.

It would be great if you helped by reporting bugs, contributing neat things, and coming up with ideas.

If you already have ToonTalk and want the latest version then click here.

If you want to learn how to get the narration for the Introductory Tour and the Ping Pong demo then click here.
 
 

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